About Me
I’m an 18-year-old Software Engineering student with a passion for building clean, modular, robust, and scalable code. My university classes are taught in English, which makes me confident in communication and collaboration. I’m able to build systems such as combat, round-based, FPS, and simulator systems (and more) from scratch, and I enjoy solving problems rather than copying and pasting solutions. If you have an idea, feel free to ask — just give me time and let me cook. I currently dedicate around 5 hours a day (about 40 hours a week) to Roblox development. I started my Roblox development journey around four years ago, with a long break in between, so while I’m not claiming to be a senior professional, my university background and strong interest in programming put me ahead of many beginners. I take my projects seriously, enjoy working in a team, learn from my mistakes, and I’m always focused on improving and growing as an engineer.